INFERNO
Heavy

INFERNO

SLM-M143

Ultra-Heavy Attacker

Combat Style:Heavy Firepower
Special Ability:Mob Suppression
Manufacturer:SALEM ELECTRIC

Engine Specifications

Total Thrust:81,500kgf
Engine Power:53,000kW

Performance Analysis

SoloDTeamASupportEHandlingCRangeDAirDArmorB
A
B
C
D
E

Equipment & Weapons

Charged Splitter

Charged Splitter

Slot 1

Charged Splitter

Charged Splitter

ProjectileEnergy

Fires a scatter shot of 30 plasma beams, dealing Direct Energy Damage.\nHold down Main Weapon and Sidearm keys to charge and fire a beam that deals high Direct Energy Damage.

Instant Damage:750
Mag Size:6 rounds
Lock-on Range:480 m
Firing Interval:1.6 sec/barrage
Reload Time:9 sec/round
Charged Attack Damage:25,000
Max Lock-ons:1
Charged Splitter

Charged Splitter

Slot 2

Charged Splitter

Charged Splitter

ProjectileEnergy

Fires a scatter shot of 30 plasma beams, dealing Direct Energy Damage.\nHold down Main Weapon and Sidearm keys to charge and fire a beam that deals high Direct Energy Damage.

Instant Damage:750
Mag Size:6 rounds
Lock-on Range:480 m
Firing Interval:1.6 sec/barrage
Reload Time:9 sec/round
Charged Attack Damage:25,000
Max Lock-ons:1
Split Emitter

Split Emitter

Slot 3

Split Emitter

Split Emitter

ProjectileEnergy

Fires plasma beams, inflicting continuous Energy damage. Targets up to 12 units and can intercept enemy missiles.\nPress again to deactivate early and reduce reload time.

Damage:1,050
Emitting Frequency:5 attacks/sec
Emitting Duration:4 sec
Reload Time:8 sec
Lock-on Range:480 m
Max Lock-ons:12
Focused Emitter

Focused Emitter

Slot 4

Focused Emitter

Focused Emitter

ProjectileEnergy

Fires supercharged plasma from drones, inflicting significant continuous Energy damage. Damage increases with prolonged emission.\nPress again to deactivate early and reduce reload time.

Damage:2,500
Emitting Frequency:5 attacks/sec
Emitting Duration:5 sec
Reload Time:25 sec
Lock-on Range:480 m
Max Lock-ons:1
Booster Kit

Booster Kit

Slot 5

Booster Kit

Booster Kit

Functional

Cancels and grants immunity to immobilization and stagger. Boosts Energy and Fluid Armor Regen.\nPress again to deactivate early and reduce cooldown. Evading creates illusion, making the Striker immune to lock-on.

Cooldown:18 sec
Effect Duration:6 sec